Map Content Suggesting to solve Marks mentioned problem

hello there together,

mark said yesterday in the upcomming patch note interview stream that:

he dont like the fact that we are loosing the content of a map when dying, but he dosnt know an idea how to solve this issue without players abuse the content.


so what about this:
counting the content isnt hard from programming perspectiv.

for example, if you have a map wit:
- breach,
- boss,
- deli,
- rituals

and the player did deli and breach and then dying on the boss (or a mop before),
then he still loose his 10% exp, but the map still has the ritual and boss on it. (deli and breach) is lost, cause he doen it.

i think this would be a situation most player would be thankfull for and it shouldnt be possible to abuse it.
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Last edited by ShoninyasTube#1197 on Jan 13, 2025, 3:32:19 AM
Last bumped on Jan 13, 2025, 3:31:31 AM

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