Map Content Suggesting to solve Marks mentioned problem
hello there together,
mark said yesterday in the upcomming patch note interview stream that: he dont like the fact that we are loosing the content of a map when dying, but he dosnt know an idea how to solve this issue without players abuse the content. so what about this: counting the content isnt hard from programming perspectiv. for example, if you have a map wit: - breach, - boss, - deli, - rituals and the player did deli and breach and then dying on the boss (or a mop before), then he still loose his 10% exp, but the map still has the ritual and boss on it. (deli and breach) is lost, cause he doen it. i think this would be a situation most player would be thankfull for and it shouldnt be possible to abuse it. www.ShoninyasTube.de Last edited by ShoninyasTube#1197 on Jan 13, 2025, 3:32:19 AM Last bumped on Jan 13, 2025, 3:31:31 AM
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