No news on performance issues

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I apologise that we aren't able to provide further assistance with this. If there's anything else we may be able to assist you with, please let us know."


This is the post I opened in December.
https://www.pathofexile.com/forum/view-thread/3633896

No answer at all from "the relevant team members".
In the big patch coming they didn't talk about this issue.

Other players with better hardware than mine also have, same for console players.

But hey...now we can listen music played by Una, high priority issue.

i5-10600KF CPU @ 4.10GHz
NVIDIA RTX 2060 12 GB
16 GB RAM 3600 Mhz
SSD
Last bumped on Jan 13, 2025, 8:11:45 AM
Personally, I think that they should fix Breach, because I am more losing to FPS than monsters. When breach happens, my framerate goes to like 10FPS and it is unplayable. I have all set to low and I have no framerate problems in any other part of the game, even if there are loads of monsters (not sure if as many as in breach, but loads).

I think there is something with postprocessing when breach is open when they apply filters to how the scenery looks like, or maybe something with mobs that eats CPU, IDK.

But I was fine on mid-to-high settings through the most of the game, and I needed to lower it for breaches only, and it barely helped.
I have problem with Breach and with Ritual in general, if we are talking about mechanic league.

But in generale game for me it is not smooth.
I mean if I have few enemies it's perfect but if I am against a lot of enemies and there are the usual "carpet of spells" on the ground, clutters and so on everything starts to stutter.

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