giving you folks at ggg this one on the house.

how to fix map as they currently my take.


"portals only close if you die."

t1 to 5 maps have 6 live for 6 portals

t6 t0 10 only open 3 portals

t11+ 1 portal. this is the structure for normal mapping.

if you want to limit number of time going in and out just have the portals degrade with use.

for pinnicle bosses you can have more portals open and just use the narritive that the allies around you are bolstering you chances. you can even play games with the number of portals opened based on the story or create ways for the plasyers to add portals based on there actions in game. eg, complete this quest and you gain one extra portal attempt. might be going a bit far but thats my mind set. im sure theres some issues with this but i dont think its far off from a good solution.

Just a humble exile,

rex
Last edited by Rexlineb#9638 on Jan 13, 2025, 10:26:35 AM
Last bumped on Jan 13, 2025, 10:04:34 AM

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