after running campaign twice, feedback

I have played almost exclusively summoner builds in poe1. Its easy, low stress, and I usually manage to see every corner of every new league with it.

I started witch, intending summoner builds for my first run. It was fun for me, clunky at times, but new and entertaining. arsonists mainly, a little lightning and cold but mainly arsonists. I was able to do campaign playing on trade league but SSF. I like to have the option to trade but seldom do until end game (poe1).

Then, i played monk. I didnt follow any build guides until maps, it was pretty easy to plan out, streamlined for the most part.

Monk is the most fun ive had in poe/poe\2, hands down. It feels like playing a jedi. I have huge aoe that clears screens almost by default, the feel and play of monk is just.....a pleasure and what gaming should be at least IMO. I feel like I found my new main. It injected fun into what was up until that point kind of a slog. I hope you bring summoners into line w/ monk ice/lightning builds and dont nerf monk into the ground.

the good: I love that it saves me in the spot I DC. I DC a LOT. Its far less painful when you lose nothing but a few seconds reloading game. pacing seems amazing for 1/2 of the classes that ive played

the bad: I want my mtx from poe1 :( mainly hideouts. witch/summoner needs love, at least imo. Let us use more maps, like poe1. IDK the reasoning behind 1 portal only in maps, not a fan, 2c.
Last bumped on Jan 13, 2025, 2:37:01 PM

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