Maps With Cooldown Recovery Rate / Temporalis / Blink ... suck now really bad
I am not sure if it was an intended effect but now blinking with temporalis is SO SLOW on these maps its almost unplayable. that means that this in simulacrum will absolutely end the run for my build.
I know you made changes to help improve the server but was this intentional to make CDRR make Temporalis both meaningless and builds using it hamstrung on any map with this ? Last bumped on Jan 16, 2025, 6:44:22 PM
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