Flame wall is not triggering cast on ignite

My flame wall is not increasing cast on ignite, I will kill over 100 mobs and it will not even go up by 10%

Thank you
Last bumped on Jan 17, 2025, 10:51:33 PM
They don't work together anymore. It was changed in 0.1.0d patch a few days after the launch.

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Trigger gem energy gain was not in the right place and it was far too easy to use ailments to trigger spells. One problem with the previous system is that if we balanced it to make triggering happen in boss fights then the triggering would happen far too often during clearing. In order to address this we are now making "Monster Power" part of the calculation for energy gain. This means that it's far easier to trigger skills from Unique Monsters than it is from normal monsters, but you also hit many more normal monsters when fighting. Another issue was using low level skills with unconditional ailment applications such as Flame Wall to ignite enemies for triggering. In order to make the source of the ignite matter we are making the energy gain be dependent on the strength of the ignite. We have also rebalanced all energy gain across the board.

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