Mapping checkpoint feedback
Fix this please, we cannot reach this checkpoint.
https://i.imgur.com/m1I6J7N.jpeg Map checkpoints should be near mechanics(expedition, breach, ritual, and strongboxes). As someone who doesn't play extremely overpowered builds, I tend to complete the map before attempting to fight the mechanics on the map. This may be a biased experience. Adding checkpoints by mechanics will be a more useful solution to what it is now. It feels as if checkpoints are spawned randomly throughout the map. I completely understand if this is not desired because it will speed up the game in a way, but there would be less backtracking if checkpoints were placed in this manner. Last edited by jinsoo93#1620 on Jan 18, 2025, 4:26:25 PM Last bumped on Jan 18, 2025, 4:20:35 PM
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