nerfing our characters
i don't know why you think map affixes that nerf our characters are fun.
just make the content challenging without nerfing us, simple. nerfing our characters with affixes is a cheap shot, and easy route method of trying to make things more challenging. in application this theory feels like you're just not able to design challenging combat, so your method is to nerf us that's not fun, that's cheap shot game mechanics aka bad design Last bumped on Jan 19, 2025, 4:47:43 PM
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nerfing the character? it might affect your character but not another persons. just because its hard, doesnt mean its a nerf. if you cant run the "hard" waystone, dont do it? roll another one. simple. its like people just want to endlessly run maps over and over and over again and never see how their characters progress. i dont understand. people complain about the most senseless shit.
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Well it's a core mecanic since almost the beginning of poe 1 and we learn to play with it. It's the salt of poe to compose with the bad affixes on map. Unlike other arpg, here you have to think about what you are capable of.
And they don't import worst ones (like reflect...) so the problem is not the affixes, its the build, if you can't run it. |
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WHat does it matter. SO many maps drop now you do not have to run any bad suffix you do not want to.
Need our map stash or need to make maps tradable on currency exchange. As it is I just vendor 15 maps all day. |
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