Start to finish feedback as coop with friend.

Pretty much love everything about the game aside from one shot environmental mechanics. I expected it during ascension and was happy with how that turned out, but the The Arbiter of Ash fight was more of an annoyance than anything. It didn't feel like a boss fight at all and instead felt like trial and error mechanics that could screw you over regardless of build. I would have preferred him have a bunch of moves that do a ton of damage that tested your ability to withstand or survive amidst an onslaught of attacks.

This feels like you just need a cheese build for this one guy and go enjoy the rest of the game with your other characters. Completely ruined the flow and didn't feel like what an end boss should feel like. Give this guy 100x the current amount of health and make him an endurance of your ability to stick in the fight and test your build instead of dps race his health down or permastun like we ended up having to do to avoid the mechanics completely.
Last bumped on Jan 22, 2025, 12:04:01 AM

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