Zarokh death while buffed with Moment's Peace (take no damage in next room)
Bug Report ID: #3126722714
Trial of the Sekhemas + The Desperate Alliance Vase Relic. Received Moment's Peace boon right before entering Zarokh's room in Trial of Sekhemas, which reads "You cannot be Damaged until you complete the next room". I took no damage from Zarokh until the phase where he rotates around the room shooting lightning. His lightning damaged me, ignoring the Moment's Peace boon and essentially 1-shotting me, point-blank shotgun style. Seemed to also ignore my energy shield. I feel like that's an experience inconsistent with what would be expected from the wording of the boon. Lost an Against the Darkness run because I thought a boon stating I wouldn't take damage in the next room...would prevent me from taking damage in the next room. 1:37 in this video clearly shows someone taking no damage from the lightning while buffed with Moment's Peace: https://www.youtube.com/watch?v=u4aA3HeLqnU Last edited by assketchum69#1255 on Jan 23, 2025, 3:43:47 AM Last bumped on Feb 4, 2025, 9:39:01 PM
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I had this happen to me and turns out it was because I also had the stupid "Removes 5% life, Mana, and ES on hit" affliction during that run. THAT will bypass the moment of peace's effect. It was really frustrating to learn that interaction the hard way
Last edited by Trunaps#2677 on Feb 4, 2025, 9:19:16 PM
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Yeah, Hungry Fangs isn't technically taking damage, but removing life, ES, and mana upon hit. It's a distinction that seems meaningless but actually makes a considerable difference- unfortunately, the only way to realize this is to unexpectedly die to it when you expected to be completely safe.
Another example is how the effect of a Divine Shrine is "you cannot be damaged"- being damaged is distinct from losing life, and thus you can still hypothetically die under the effects of a Divine Shrine by, for example, drinking a life-removing mana flask with CI allocated. I say hypothetically because I have not personally tested this and do not intend to- but the most literal meaning of a gameplay term is almost always the result you should expect. |
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