PC/Controller/Bugs

Hi i just decided to open a thread for all the beautiful things in PoE2 which are most probably known already but pissing me off. I'm 230 hours in the game and love those kind of games, but these things are annoying really. And yes i know they declared this game to be early access which is.. a lovely excuse these day to let the people alpha test it and let them also pay for it XD

- give us A HYBRID control. Why the fk we cannot use controller and mouse at the same time??? The menu and everything would be way easiert to control when you are able to use both, but no.. -.-

- in coop with controller > go the menu to do things and the character runs straight in a random direction without you knowing it > leading to many almost deads.. on solo it pauses..

- I have to use BES cause of my CPU and also disable 2 of my 8 cores to play. Now I also found out after doing both above and not rushing in the character screen it doesn't crash or only in let's say 1/5 times I want to play. Before that I was crashing multiple times with ocmplete PC freeze - the thread for this one is already 465 pages long.. *bigtimefacepalm*

- AUTOTARGETING with the controller WTF. Not sure of it also happens when playing mouse/KB but that so annoying. I level my monk right now and when I throw the bell it just hits it. When range attack mobs are close to me I CANNOT change the target cause he runs back to it. Also when I want to pick up an item I CANNOT I have to destroy it first. Also how stupid is the fact that you cannot pick up items when there is anything close by alive??? This way I already lost ots of potential items and currency.

>> Monk Tempest Flurry is getting stuck in many different level edges, Staggering Palm cannot be used on your wish target when the Tempest Bell is active. I steer in the whole other direction and it get ignored. It's super funny when the bell is covered in ground effects = nearly instant dead. Casue you want to go away from it and it pulls you right into it.. wtf really..

- Controller in the menu > clipping to things of importance or gap the empty slots. Nice thought but sucks too and you cannot fully disable it, I tried. I'm happy that the last update remove the shit fact that the cursor jumped back to the inventer every single time you wanted to put a gem to your inventory. That's fixed thanks.

- Portals and the timer.. SHOW US! YOUR PORTAL WILL CLOSE IN XX:XX! In games like this you try to craft and optimize your gear and skills. When you take to long it disappears after the 8 and x time. But who know how much time is left.. Why is it possible in games like D3 and such to leave it open instance of playing in that instances. Can I disable

- Map.. thy we cannot move the map of what we already discovered? Let us zoom out to the max to see everything. Not talking about the endgame but there.. yes there too!

- Skill Gems and Support Gems.. give us a view where we see the names.. I hate to search for gems when I know that I might created them already..

More to come when I spot things..
Last bumped on Jan 26, 2025, 9:59:31 AM

Report Forum Post

Report Account:

Report Type

Additional Info