Trial of Sekhamas boss crash
Game crashes when reaching boss for Trial of Sekhamas.
I cancelled one run, and restarted over, and the second run its crashing again at the boss. It's like theres some kind of texture load error. Last bumped on Feb 7, 2025, 9:07:24 PM
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I tried something, uninstall the game (via steam) then reinstall
Now I'm basically crashing on startup, since my character crashed on Trial of Sekhemas, its respawning my on the waypoint for Trial and its practically immediately crashing about 2-3 seconds after briefly displaying the game. So I ran the game with --ex-crash-report Here's what I think is relevant: 2025/02/07 22:00:59 260382640 93b1b556 [CRIT Client 28740] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000018 mesh: 0x00000008) Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_default.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_downscale.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/face_camera.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_flip_normal.fxgraph" "Metadata/Effects/Graphs/General/BasicColour.fxgraph" "Metadata/Effects/Graphs/General/DarkenTex.fxgraph" "Metadata/Effects/Graphs/General/FlipbookOld.fxgraph" 2025/02/07 22:01:00 260383375 3ef2336a [INFO Client 28740] #ServersDownLoL: He throws his sword on the floor, it one shots the arena 2025/02/07 22:01:01 260384265 93b1b556 [CRIT Client 28740] [RENDER] Shader uses incorrect vertex layout (shader: 0x80000038 mesh: 0x00000038) Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_mesh.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_sort.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/Effects/Graphs/GpuParticles/Render/VTX/Lifetime/Scale_OverLife.fxgraph" "Metadata/Effects/Graphs/GpuParticles/Render/VTX/Lifetime/LifetimeData_to_VertexColor.fxgraph" "Metadata/Effects/Graphs/GpuParticles/Render/Lifetime/ALPHA_Lifetime_Mask_PreLight.fxgraph" "Metadata/Effects/Graphs/General/ContactProjectiveDecal.fxgraph" "Metadata/Effects/Graphs/General/Decal_Alphablend.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_TextureStatic.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_TextureStatic.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_UVs_Static.fxgraph" "Metadata/Effects/Graphs/General/Channels/ChannelToChannel.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_TextureStatic.fxgraph" "Metadata/Effects/Graphs/General/PBR_Utility/EnvironmentColor_OverrideSSS.fxgraph" "Metadata/Materials/Utility/TWEAK_SpecColour.fxgraph" "Metadata/Effects/Graphs/General/HeightTerrainProject_RetainMesh.fxgraph" "Metadata/Effects/Graphs/General/renderOrder_01.fxgraph" 2025/02/07 22:01:01 260384937 403248f7 [INFO Client 28740] [SHADER] Delay: ON 2025/02/07 22:01:03 260386046 84b53d11 [INFO Client 28740] [JOB] High Jobs: ON 2025/02/07 22:01:03 260386234 d5a32775 [CRIT Client 28740] Failed to decompress (corrupted data) [EOF] logs/Client.txt is about 22mb and 3mb zipped. Last edited by funkdubious#0159 on Feb 7, 2025, 9:06:39 PM
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I also reinstalled NVidia drivers, running latest (Jan-20-2025 version)
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