Warrior Minion bugs
I ran across a couple issues last night and I'm not sure if it's intended or known.
Here's what I am doing: Playing Warrior with STR/INT build (primarily INT) scepter and shield. Don't ask why, I don't have a good answer except I wanted to see if I *could*. (It actually works pretty well!) - When Shield Charge is equipped, several minion abilities stop working because the game reads the shield as the primary weapon. If I un-equip and re-equip the shield enough times, it allows both minions and shield charge to work as I intend, but any change to gear throws it back to not working again. All the minion abilities turn red and the warning states that the required weapon is not equipped. - Switching from a basic rattling scepter with 136 spirit, level 3 skeleton warrior, and +1 to all minion abilities to any other rattling scepter prevents the minion summon from the scepter. Normally, I have 2 minions on my scepter and an additional 4 from the ability orb. When I equip a different scepter, it no longer summons skeletons from the scepter. I've tried changing the spirit requirements by turning off Grim Feast and lowering my on ability skeleton count, but it doesn't make a difference. I can re-equip the scepter, and my skeletons come back. Last bumped on Jan 28, 2025, 9:42:59 AM
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Bit of an update, did a little testing when I got home based on the recommendations of the forums and took my secondary weapon off. Problems went away. Looks like that is a confirmation of the issues others have seen.
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