Can someone explain to me that they mean a wider audience?
Hardcore players can figure out how the game mechanic works and have good challenges.
This game has more time gates than PoE 1, so what audience are they looking for? Last bumped on Jan 29, 2025, 9:18:26 AM
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No clue, honestly it feels like they could easily 10x the player count with some simple changes to make the game more accessible / less punishing, but the whole reputation of the series is based in not doing that, so idk what a wider audience looks like at this point.
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They cant.
If they male the game more enjoyable and less punishing, they will step into diablo4 territory and they cant win. This game survive solely because there are players love to get frustrated over a video game, like me. Anything in between like LEpoch or grimdawn is not that successful and kind of on life support. |
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" 10x more players? They would have to make the game as simple, casual and brain dead as D3 or D4. Hell no. Wider audience GGG is looking are simply players like me who enjoy complexity of POE 1 but also need nice graphics, animations, UX and QoL. There are a lot of great games I and many won't play anymore simply because they look outdated. If POE 2 become improved and better looking POE 1, that is fine by me. This game is called Path of Exile 2, it make sense the core game will be the same as POE 1. Monster Hunter Wilds is also not going to be much different than MH World. Last edited by Waiden#9514 on Jan 27, 2025, 1:19:10 PM
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if you make a game and the first thing you worry about is a wide audience, well... lets just say I can't think of a single goated game that obviously did such a thing.
And I can think of some steaming piles that very obviously did that. I know as a hardcore gamer that I am in the minority but ideally I only want to play games that are in the first category. Works of passion, artistic vision made by gamers who want to make a game they want to play. The majority isn't important, sales numbers and player count are for people who weakly need validation for their purchases and need to feel like they're following the correct tribe so to speak. The majority is playing mobile games. D4 gets sales numbers. Diablo Immortal makes tons of money. Wider audience? IDGAF. Great games exist that didn't do that and still have girthy followings and passionate players. Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4. If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years. Last edited by alhazred70#2994 on Jan 27, 2025, 5:19:24 PM
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Imagine Monster Hunter is made by an indie studio intending to make a specific vision of hunting big scary monsters with very specific combat that requires multiple moves but accidentally devolves into every single monster being steam rolled in 1 hit; Because the Dev's accidentally scoped the game very poorly. They also allowed players to be WAY TOO FAST and literally run from one "big scary monster" to the next in half a second; exploding monsters in a rapid constant face roll. Compounding rookie design mistakes distorted the gameplay loop and the players who loved that distorted out of control space ship shooter combat started feeling like the game was always intended to be a space ship shooter.
Now when they go to make MH2 and spend 6 years talking about making the much more involved combat happen in MH2 they ALSO commited big scoping mistakes and the MH1 players are all like "SWEET ITS A GRAPHICS UPGRADE ANYONE WHO WANTED THE ORIGINAL INTENTION CAN FUCK OFF WE HAVE TWO LIVE SERVICE GAMES NOW THAT DO THE SAME THING" POE1 accidentally became the mobile game gameplay loop that you think "is what POE is about". It wasn't supposed to be actually. Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4. If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years. Last edited by alhazred70#2994 on Jan 27, 2025, 5:40:04 PM
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The term wider audience refers to actors in the theatres. As perceived from the scene you see the audience as a unit. Obviously if that unit seems much wider there will be more audience.
ROFLCOPTER
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" yeah for sure. i think ggg wants to make the best arpg ever made. the audience they are looking for are the people who agree with them that what they have made is the best arpg ever, or at least a good enough one to sink time and money into. aits as simple as that, and thats the way it should be. playing 1 game for 10k-30k hours over a period of 12 years is not normal behaviour. this is not what normal humans do, most people dont play games, most people who play games dont play any 1 game for 1000 hours. the amount of people who will play an arpg game for 5 figure hours over a decade? were crazy niche of obsessive adhd spectrum gambling dopamine craving vitamin D deficient basement goblins. theres only so wide that niche goes. if you build it they will come, if its good they will stay. thats all that matters rly. I love all you people on the forums, we can disagree but still be friends and respect each other :)
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" Best RPG with terrible Life Quality. I like Art style in PoE 2, I like Graphics, Challenges, mobs, maps, boss. All this things is for one time to play for me. I don’t see meaningful progression in this game what I can set goals (collect cosmetics from loot, unlock vendors for next season and so on). In other words this game is only for a very small audience rather than wide. |
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i hear what ur saying.
thing with a new season its a fresh start, having something impactful on gameplay like a vendor that you have and someone else doesnt because of something you have done prior to the season goes against the idea of seasons which is an even playing field. the only advantage you bring is your game knowledge. i have tons of cosmetics in poe1 that i have earned by playing and getting achievements in previous seasons, that were exclusive to those seasons so if you did not play at the time and earn them you cant get them now. i have them. other people have ones i dont have. those things will be in poe2 for sure, when this game launches and we get actual seasons youll will absolutely get those things. what i would say is that the only part of this game that is anywhere near finished is acts 1-3. judge the game on that for now, the rest of it is still a mess and will take 6 months to a year to be properly developed. if its not for you right now i totally get it, but if you leave come back when theyve finished the thing and give it another go. I love all you people on the forums, we can disagree but still be friends and respect each other :)
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