[Functionality] A rare enemy is stuck in terrain, unable to be damaged

While off screen this rare monster spawned/glitched its way into terrain, making it unable to be damaged which blocks me from completing the map.

This is part of a larger issue of specifically rare enemies getting stuck in terrain and achieving untargetability and/or immunity to damage from the player.

In other instances when enemies are stuck in walls instead of the ground, they are sometimes able to receive damage, using spells/attacks that go through walls. However in this case i was unable to damage the rare monster.

If the rare monster is stuck in a wall, they are always unable to notice the Player Character and damage the player, but in this instance the monster can move and damage the Player.

https://www.youtube.com/watch?v=0G_BxcAvg54 - Video

image:



https://ibb.co/x8QM245 (in case the embed doesn't work)
Last bumped on Jan 27, 2025, 6:47:23 PM

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