[Functionality] A rare enemy is stuck in terrain, unable to be damaged
While off screen this rare monster spawned/glitched its way into terrain, making it unable to be damaged which blocks me from completing the map.
This is part of a larger issue of specifically rare enemies getting stuck in terrain and achieving untargetability and/or immunity to damage from the player. In other instances when enemies are stuck in walls instead of the ground, they are sometimes able to receive damage, using spells/attacks that go through walls. However in this case i was unable to damage the rare monster. If the rare monster is stuck in a wall, they are always unable to notice the Player Character and damage the player, but in this instance the monster can move and damage the Player. https://www.youtube.com/watch?v=0G_BxcAvg54 - Video image: https://ibb.co/x8QM245 (in case the embed doesn't work) Last bumped on Jan 27, 2025, 6:47:23 PM
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