POE2 suggestion for maps

So in last interview with DarthMicrotransaction (Patch interview), GGG developers said that they are thinking about idea of keeping map benefits available even after you die.

Main issue they had with it was that someone would abuse that mechanic and going for boss fights over and over.

Solution to that would be keeping state of map after you die.

For example, map has Breach, Ritual and Boss. If I beat Boss and Ritual and then I die, map should still offer Breach, and for example if there were 15 rare monster and I killed 7, there should be only 8 on next run of that map.

That would be perfect sweet spot in my opinion.

Thank you for your attention!
Last bumped on Jan 29, 2025, 3:23:55 PM

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