Suggestions from a New POE Player

I played Diablo before, but it wasn't a big game I was uber into. POE2 has been a ton of fun. SO ultimately, I am pretty happy with the game. From the outside looking in I just figured I would toss in my 2 cents on what I think would make the game experience more fun.

- There Should be an in-game trading post vs logging into a website. It took me so long to figure that out and I refused for a time to even mess with it until I got farther into the game. New players are likely in a similar situation. I understand if this is a monumental process and likely won't be done but I do believe it would help with newer players.


-End game has a good system for gearing and progressing your character. However there seems to a point where it all falls flat. once you are decently geared there isn't much more to do other than continuing to farm points or content and get more geared. mostly I see is people rerolling once they get to the end game stages.

I would like to see a tower or something to push as high as possible in to get on some kind of leader board. This gives you something to use that gear for once you have gotten through the first wave of end game content and a way to measure your power and skill. This is also a motivation to push farther in character power. My issue is I lack motivation to push myself to get stronger because I don't see the ultimate point and I don't want to burn out. if I could log in and push some kind of ranking, then do the current end game systems to grind more gear or currency to buy gear to then return to the challenge. it would make the end game feel better and motivate me to push a character farther.

-Right now, it's more fun and feels more rewarding leveling up a new toon than it does to prog the end game. I just beat the arbiter of flame, so I'm not sure if there is more end game I am not seeing. However, my friends who are veterans said that this is basically it. you can farm it over and over. You put in points and increase difficulty to a point and rewards seem to slightly go up.


- Crafting doesn't feel like crafting. Its closer to gambling than crafting. It would be cool if you could get more specific on crafting items by getting rare rewards from downing difficult content. the current crafting is basically all rng and very hard to craft upgrades. Elements of this I enjoy and elements that don't seem good. it seems to be more productive and safer to not craft and buy good drops from others.

just some thoughts from a noob, so if any of this is completely wrong, I apologize. I got around 300 hours played and these are thoughts I have had.

Last bumped on Feb 1, 2025, 5:28:33 PM
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Tarnish#1024 wrote:
I played Diablo before, but it wasn't a big game I was uber into. POE2 has been a ton of fun. SO ultimately, I am pretty happy with the game. From the outside looking in I just figured I would toss in my 2 cents on what I think would make the game experience more fun.

- There Should be an in-game trading post vs logging into a website. It took me so long to figure that out and I refused for a time to even mess with it until I got farther into the game. New players are likely in a similar situation. I understand if this is a monumental process and likely won't be done but I do believe it would help with newer players.


-End game has a good system for gearing and progressing your character. However there seems to a point where it all falls flat. once you are decently geared there isn't much more to do other than continuing to farm points or content and get more geared. mostly I see is people rerolling once they get to the end game stages.

I would like to see a tower or something to push as high as possible in to get on some kind of leader board. This gives you something to use that gear for once you have gotten through the first wave of end game content and a way to measure your power and skill. This is also a motivation to push farther in character power. My issue is I lack motivation to push myself to get stronger because I don't see the ultimate point and I don't want to burn out. if I could log in and push some kind of ranking, then do the current end game systems to grind more gear or currency to buy gear to then return to the challenge. it would make the end game feel better and motivate me to push a character farther.

-Right now, it's more fun and feels more rewarding leveling up a new toon than it does to prog the end game. I just beat the arbiter of flame, so I'm not sure if there is more end game I am not seeing. However, my friends who are veterans said that this is basically it. you can farm it over and over. You put in points and increase difficulty to a point and rewards seem to slightly go up.


- Crafting doesn't feel like crafting. Its closer to gambling than crafting. It would be cool if you could get more specific on crafting items by getting rare rewards from downing difficult content. the current crafting is basically all rng and very hard to craft upgrades. Elements of this I enjoy and elements that don't seem good. it seems to be more productive and safer to not craft and buy good drops from others.

just some thoughts from a noob, so if any of this is completely wrong, I apologize. I got around 300 hours played and these are thoughts I have had.



Damn delete this post before the VETS come and demand you to stop having fun with POE2
"
"
Tarnish#1024 wrote:
I played Diablo before, but it wasn't a big game I was uber into. POE2 has been a ton of fun. SO ultimately, I am pretty happy with the game. From the outside looking in I just figured I would toss in my 2 cents on what I think would make the game experience more fun.

- There Should be an in-game trading post vs logging into a website. It took me so long to figure that out and I refused for a time to even mess with it until I got farther into the game. New players are likely in a similar situation. I understand if this is a monumental process and likely won't be done but I do believe it would help with newer players.


-End game has a good system for gearing and progressing your character. However there seems to a point where it all falls flat. once you are decently geared there isn't much more to do other than continuing to farm points or content and get more geared. mostly I see is people rerolling once they get to the end game stages.

I would like to see a tower or something to push as high as possible in to get on some kind of leader board. This gives you something to use that gear for once you have gotten through the first wave of end game content and a way to measure your power and skill. This is also a motivation to push farther in character power. My issue is I lack motivation to push myself to get stronger because I don't see the ultimate point and I don't want to burn out. if I could log in and push some kind of ranking, then do the current end game systems to grind more gear or currency to buy gear to then return to the challenge. it would make the end game feel better and motivate me to push a character farther.

-Right now, it's more fun and feels more rewarding leveling up a new toon than it does to prog the end game. I just beat the arbiter of flame, so I'm not sure if there is more end game I am not seeing. However, my friends who are veterans said that this is basically it. you can farm it over and over. You put in points and increase difficulty to a point and rewards seem to slightly go up.


- Crafting doesn't feel like crafting. Its closer to gambling than crafting. It would be cool if you could get more specific on crafting items by getting rare rewards from downing difficult content. the current crafting is basically all rng and very hard to craft upgrades. Elements of this I enjoy and elements that don't seem good. it seems to be more productive and safer to not craft and buy good drops from others.

just some thoughts from a noob, so if any of this is completely wrong, I apologize. I got around 300 hours played and these are thoughts I have had.



Damn delete this post before the VETS come and demand you to stop having fun with POE2


No need to delate seems like pretty standard feedback. Might want to change the title to have PoE2 instead of PoE. PoE2 is not PoE.
This should have been posted in the Early Access Discussion:

https://www.pathofexile.com/forum/view-forum/2217

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