Server lag mixed with ridiculously fast telegraphing

The combination of this constant stuttering lag that makes us lerp forward a half second is the perfect amount of time for all those effects you added to explode instantly. That is the issue which is making people go crazy I believe. I couldnt understand why I have so much fun and then pop instant death that makes no sense but its this stutter/lag. Why after months and months are we still playing with some of the worst lag I have experienced in an ARPG ever.

If the issue is some skills cause server spam and log spam, fix it. What in the world are you waiting for.

It is making the game unplayable. Fights that would be a challenge and keep you on the edge will instant kill you because you often have telegraphing that is inhuman at half second visual triggers. Some of them start out dim so that means half of the telegraph time is barely noticeable and completely invisible on some maps. Then sprinkle in this constant warping around of our characters and you get instant death. The entire time we needed to see the telegraph was taken up by your horrid server response rates.

I can't play this anymore. I have tried so many times now, its just not fun. Constantly dying to things that are out of your control is never fun. Its not a challenge and its not a get good thing. You cant fight server lag. If I took a huge hit from a mob and then could heal, at least the lag would not be this punishing but the combination mixed with one shot kills makes the game legit horrid to play. Try running some tests where you purposely add lag. I hope you guys arent running tests internally on smooth networks with no stutter because that explains ALOT right now. You really are playing a different game then.
Last edited by Crob#2629 on Feb 2, 2025, 11:05:24 PM
Last bumped on Feb 2, 2025, 11:01:52 PM

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