Attributes switched
All of my attributes are switched I can't put no new gear on cause it is saying I haven't got enough strength but it is showing I have 134 but when I take something off that is for dexterity and I can't use no gear that I know I can use cause I used before can someone please tell me how I can get it back to the way it was
Last bumped on Feb 5, 2025, 2:57:15 PM
|
![]() |
Some pictures of what gear you cant put on and your stats would help
|
![]() |
" This is a new known issue with recent patch for consoles or gamepad. It seems they reordered the stats alphabetically (dex, int, str) but tracking of stats broke so likely it's trying to read them incorrectly as before from passive tree. That's my take on it. Surely it will be patched soon. Last edited by c0rnel#6051 on Feb 5, 2025, 9:21:03 AM
|
![]() |
I have mixed attribute information
Stats are shown incorrectly (STR<>INT) on passive tree: DEX 187 INT 129 STR 68 on character stats (this is correct): DEX 129 INT 68 STR 214 |
![]() |
Known Issues
" |
![]() |
But it is not just visiual. My DPS on iceqall went from 5000+ to 800 and i cant Continue mapping
|
![]() |
same issue on the PS5 after the update all of my characters are unplayable due to the attributes being swapped
|
![]() |
Same issue here. I'm on console PS5. When I put Dex in passive nodes Dex goes down and not up, instead INT goes up and STR is considered dex. However when I put enough STR to have DEX go up according to the counter I still can't use items so the game clearly still counts DEX as DEX but not when it come to apply to skills. When I logged in I had over 300 int on my monk and it still said I couldn't use Eye of Frost cause I didn't meet the INT requirement of 151.
Someone made a major boo boo on this patch. I can't play the game as it is right now. Hope you fix this soon. It's not a visual bug. Your system clearly doesn't calculate the proper values or even regards my stats placed for what they actually are. |
![]() |