audio output on 7.1 surround set mismatch L-R F-B
i have running a 7.1 surround system and reconized that audio outputs does not get the correct speaker where things supposed to happen.
maybe its a problem at times, not in general. i have a picture where i can explain it.. on top left corner the woman screams. it get its sound output in back right speaker. midscreen left the male to be executed npc screams, output is right. according to my win 11 surround sound test, all my speakers are at their supposed places. ie when win11 test my fron left speaker, my front left speaker says front left and so on. also +Roadmap for PoE 2 EA +6 lives in general in softcore +1 auction house in PoE 1 & PoE 2 thanks for todays map stash tab! Last edited by MorwoPoE#3287 on Feb 16, 2025, 10:50:35 PM Last bumped on Feb 18, 2025, 4:12:09 AM
|
![]() |
after further more investigating i can surely say its the case campaign sound locations to be assigned to wrong places. i found same sound assignments in ACT II and ACT III.
free roaming mobs all over maps seems to be assigned correctly. but when mobs or events seem to be locational scripted it seems to have a huge failed assignment to sound locations. in waystone maps its fine. |
![]() |