Game instantly crashes to desktop after loading the GGG logo.

Crashes to desktop immediately after the main menu appears. This is what the client log says:

2025/02/21 17:09:55 4575359 e0343728 [DEBUG Client 5424] [SCENE] Height Map Texture: 800 x 800
2025/02/21 17:10:00 4579750 82998852 [WARN Client 5424] [SHADER] Uncompress error: [SHADER] Oodle: Failed to decompress
2025/02/21 17:10:00 4580000 ff073be2 [CRIT Client 5424] Failed to decompress (corrupted data)

At first, I thought my CPU started to fail again due to the Oodle error (i9 13900k), but I ran a couple of Unreal Engine 5 games with shader pre-compilation steps and both of those games finished the pre-compile with no errors. I had no issues with previous leagues. Does anyone have any idea what's going on with my game? I am running the latest BIOS version, no overclocks.

Last edited by Stutterhs#2240 on Feb 21, 2025, 6:51:31 AM
Last bumped on Feb 27, 2025, 7:39:25 AM
i got same problem ...... never happend before, Tried to change DX11 to DX12 or Vulcan but nothing help.

i got Laptop Predator Helios 16
Acer Predator Helios 16 PH16-71 16-inch Gaming Laptop - (Intel Core i9-13900HX, 16 GB RAM, 1 TB SSD, NVIDIA GeForce RTX 4080 12G, 2560 x 1600 240Hz Display

any help please ?
"
i got same problem ...... never happend before, Tried to change DX11 to DX12 or Vulcan but nothing help.

i got Laptop Predator Helios 16
Acer Predator Helios 16 PH16-71 16-inch Gaming Laptop - (Intel Core i9-13900HX, 16 GB RAM, 1 TB SSD, NVIDIA GeForce RTX 4080 12G, 2560 x 1600 240Hz Display

any help please ?


Were you able to fix it?
nope :/ if i will . i will post here how i did it but for now still no solution
Last edited by zaleta0025#7054 on Feb 23, 2025, 12:40:27 PM
I was looking forward to playing this league, but unfortunately the game still crashes despite a patch.

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