Mob spawn code error issue?

Hey this might be strange, but for some reason mob spawning(from ritual and deli(and maokun)) is causing way higher PC load than it did in the old days, this has been a small issue in ritual ever since the new mobs got added to ritual. (but each new year it feels as if the issue gets worse and worse from rituals)

Im even noticing it from the mobs trying to load in and spawn in Mao kun map, Delirium has also been an issue for this, altho only on initial mirror entry(so most likely just my PC being bad here).


The "bug" in question:
It feels almost as if it tries to spawn more and more mobs untill it hits a performance/bad code threshold rather than actually just spawning what should spawn.

Its possible the error happens twice in ritual and mao kun since it saves the mob and spawns them, it might be an issue in other places of the game just not as noticeable. Wich is likely why its way more noticeable from ritual than anything else.

This is most likely not an issue at all on better PCs but its highly noticeable on 5year old systems.
(I have this issue on both the steam client and the launcher)
32gbRam
1070TI
I7-8086k 4ghz
Last bumped on Feb 22, 2025, 11:11:27 PM

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