Bonewall Monk, the electric scrap dealer. 15 skills, 53 supports, no uniques. [mobile like huntress]
I had avoided checking out guides until I was mapping, and it appears my primary character has turned out rather unusual of a Monk. Highly mobile playstyle, "inadvertently huntress" would be the suitable clickbait today.
![]() Currently lvl85, no issues around t14 maps, still need to try going higher. It's my only poe2 character above lvl7. Rather cheap on gear, I've paid less than 2div total, while selling stuff to hoard around 20div. PoB export on poe2.ninja (gets confused about the second pair of hands): https://poe2.ninja/pob/1534 Live server import on ninja (might diverge over the next days): https://poe2.ninja/builds/standard/character/Krymzonn-0528/Gniewonsch ![]() I've used zero perfect j.orbs, but got rather good results from vaaling my gems: 2x 6-links, 2x +1 lvl, 23% quality. Let's start with the mobility skills: Ingress - Hand of Chayula (lvl19+8, 20%) Support: Voltaic Mark (17,20%) - Conductivity (15,10%) - Heightened Curse - Hex Bloom Purpose: Close the distance, soften for main attacks, begin the chain reaction Chase+Execute+Generator - Siphoning Strike (19+8,20%) Support: Elemental Focus - Innervate - Shock Siphon - Mana Bounty - Execute Purpose: Juicy on-kills, including a Nova and a Power Charge Crowd Surfing - Gathering Storm (vaalvl20+8, 20%) Support: Conduction - Momentum - Soul Thief - Lightning Exposure Purpose: When I feel like playing a rhythm game Delay - Wave of Frost (18+8,20%) Support: Deep Freeze - Glaciation - Frost Nexus - Ice Bite Purpose: I use this one less than I should, when I need a few extra seconds and CC Egress - Bonewall i.e. 10x Skeletal Warrior (18+4,23%) +Raise Shield Support: Meat Shield - Last Gasp - Maim - Neural Overload Purpose: When I need to meditate, they tank the customers 50k of bony HP, plus ES and block, and then they still get to gasp As for dealing damage without flying around: Main shocking Attack - Tempest Flurry (19+8,20%) Support: Martial Tempo, Crescendo, Coursing Current, Practiced Combo, Inspiration Purpose: Taking HP, giving Shock Distance Clear - Falling Thunder (19+8,20%) Support: Perpetual Charge - Inevitable Critical - Culmination - Lighting Infusion Purpose: I need a sink for Power Charges, and this one dishes out substantial destruction Headhunter - Quarterstaff Strike (19) Support: Life Thief - Close Combat - Culling Strike - Behead Purpose: Sometimes I manage to use it before a Rare is dead Also, nice to have an emergency Life Thief that consumes no mana Buffs: Heal - Meditate (19) Support: Wind Wave - Ingenuity - Energy Barrier - Arcane Tempo Purpose: While my Skeletals ensure a quiet spot amidst a battle, I overfill my defences Go ham - Unbound Avatar (19+3) Support: Lighting Mastery - Cold Mastery - Fire Mastery - Persistence Purpose: almost forgot to include this one:D but the herald can charge it a dozen times per map Stand - Tempest Bell (vaalvl20+8, 20%) Support: Magnified Effect - Expanse - Font of Mana - Font of Rage Purpose: Sometimes I stand in one spot for a couple of seconds Stop - Herald of Thunder (17,20%) Support: Herbalism - Clarity - Electrocute - Cannibalism Purpose: I like when the enemies stop and dance on the spot, it's so electrocute Fortify - Discipline (17) Support: Vitality Purpose: Extra shield and life are nice while meditating. Also, came with +4 minion lvl I also still have Mantra of Destruction socketed in, but I'm no longer wearing the unset ring. Oh, why the "scrap dealer"? Other than not using uniques, I've also made nice profit trading less common currency pairs, such as Armourer's Scrap for Alch or Artificer's. I've tried keeping it short for now, but do let me know if you have questions or thoughts:) Last edited by Krymzonn#0528 on Apr 2, 2025, 4:47:21 PM Last bumped on Apr 2, 2025, 2:47:10 PM
|
![]() |