Concoctions
Can ya'll please revisit concoctions requiring unarmed change? I understand there were issues with the way they scaled off of bow+quiver, but they feel basically unusable right now.It would be nice to be able to pick them up as utility without having to jump through a bunch of hoops.
1.Swapping to throw deactivates wind dancer, heralds etc, greatly reducing utility and likelihood to use a concoction as a main skill. 2.Pathfinder loses access to a second skill load-out for bosses or other content, unless you're using your concoction as your main skill, which seems unlikely because of #1 and poor scaling without weapon/offhand stats. 3.Stat requirements get screwy if you depend on stats from your weapon and off-hand.We can use a buckler or shield to help make up for that, but shields will require extra strength. Unarmed + shields/bucklers might be cool as a second set if there were more skills/supports/passives that helped them, but as is concoctions feel pretty useless. Last bumped on Apr 8, 2025, 8:11:21 PM
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