Iron Reflexes disabling local #% increased evasion rating???
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Before Iron Reflexes I have over 3000 evasion rating, while with it allocated I have just above 200 armour. The only explanation I can think of for this is Iron Reflexes is completely removing the local increased evasion on my gear. This node is quite important for the survivability of my build! Please fix!!
Last edited by beanprofessional#2907 on Apr 8, 2025, 9:46:15 PM Last bumped on Apr 13, 2025, 10:25:10 AM
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Not a bug. In PoE2 stats are only affected by relevant modifiers post conversion. Just like if you converted all your physical damage to lightning, physical damage bonuses will no longer apply to that damage, only lightning will.
This is different from PoE1 where converted stats still retain their previous tags. |
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not a bug, instead of evasion % you need armor %, only the flat is converted
They removed doubling down of affixes, that did in poe 1 a dirty job, of sending things to cosmos |
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It's a bug. LOCAL #% increased evasion rating on gear did work last time.
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Agreed, it's a bug. Discounting all possible % increased armour and evasion; I get less of an armour increase when running Iron reflexes notable on passive tree, than I have as base evasion values on my gear.
...But I still want to run Iron reflexes anyway T_T because I've just transitioned into a thorns build at level ~60, and it feels really bad trading my ~60% chance to evade attacks, for ~4% increased damaged reduction from Armour. |
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