Updated - Still an issue: The /guild command to send Members to Guild Hideout does not work!
Updated - 4/24/2025 This is an intermittent bug but some of my Guild Members have complained that 'for days' they have not been able to go to the Guild Hideout at all (while for other Members it is for hours at a time). Even using the Waypoint to get to the Guild Hideout it doesn't port us to the Guild Hideout.
_____________________________________ This bug occurs regardless of if a character from Standard (or from the Dawn of the Hunt League) unlocked access to a Guild first. It doesn't work in either League at all. Upon using the /guild chat command, the error message that's returned says, "This player has no Hideout in this League." even though I do have a Hideout. ______________________________________ Here are 4 other Guild-related bugs in PoE 2: * Creating Guild Tags does not work or function at all. The system to do so is also dated. * 'Last Online' times missing for Guild Members and show as 'Last Online: Unknown' (intermittently) * Online Guild Members display incorrectly with: no Avatars, League Flags or other pieces of information like where they're located in the game. * Sometimes, when Guild Members go 'Offline', instead of their Profiles/Avatars being 'condensed', they still show up and take up space with blank Avatars and League Flags. Note: All the above 'additional' Guild-related bugs are described further here and with screenshots: https://www.pathofexile.com/forum/view-thread/3756087 Thank you for looking into these issues. HeavyMetalGear When game developers ignore the criticism that would improve their game, the game fails. Just because a game receives a great amount of praise vs. only a small amount of criticism does not mean to call it a day and make a foolish misplaced assumption that it is perfect. (me) Last edited by HeavyMetalGear#2712 on Apr 24, 2025, 1:56:37 AM Last bumped on Apr 24, 2025, 1:53:43 AM
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When game developers ignore the criticism that would improve their game, the game fails.
Just because a game receives a great amount of praise vs. only a small amount of criticism does not mean to call it a day and make a foolish misplaced assumption that it is perfect. (me) |
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bump
When game developers ignore the criticism that would improve their game, the game fails.
Just because a game receives a great amount of praise vs. only a small amount of criticism does not mean to call it a day and make a foolish misplaced assumption that it is perfect. (me) |
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bump
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bump
When game developers ignore the criticism that would improve their game, the game fails.
Just because a game receives a great amount of praise vs. only a small amount of criticism does not mean to call it a day and make a foolish misplaced assumption that it is perfect. (me) |
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