EU Server Rollbacks Continue to be rediculous

Every Day, MULTIPLE times per day, in the best "Gaming Time" of the day.

If you guys can't get this sorted out, please just take the servers down.

It's SO frustrating to put in a good performance, get 1/2 to complete on a boss, and have the server just dump that progress OVER AND OVER AGAIN.

(Also, The Sekhema/Chaos reentry fix is nice, but if you're going to reset the Boss's health to where it was on entry, it would only be fair to reset my honor also. It took Zark FIVE tries to kill me, which he got thanks to your constant resets)
Last bumped on Apr 16, 2025, 9:38:45 AM
I'm getting the same issue ( rollbacks / dcing ). It's ok for GGG to fix bugs, but it's pointless if some people can't actually PLAY the game in the first place. This issue has been going on for nearly 2 weeks now and should be addressed ASAP!
Jonathan said this is a severe issue of servers collapsing and the remaining have to do the whole work. He claimed too they are working on this but its very hard atm to find a satisfying solution.
i can live with the disconnects but the rollbacks are brutal
"

(Also, The Sekhema/Chaos reentry fix is nice, but if you're going to reset the Boss's health to where it was on entry, it would only be fair to reset my honor also. It took Zark FIVE tries to kill me, which he got thanks to your constant resets)


Are you asking for honor regen exploit or I am reading this wrong?
(Don't answer this)
"
"

(Also, The Sekhema/Chaos reentry fix is nice, but if you're going to reset the Boss's health to where it was on entry, it would only be fair to reset my honor also. It took Zark FIVE tries to kill me, which he got thanks to your constant resets)


Are you asking for honor regen exploit or I am reading this wrong?
(Don't answer this)


1. He enters the room with 5k honour.
2. He reduces the HP by 50% and lost 1k honour doing so.
3. "Disconnect"
4. He enters the room again, but now with 4k honour, and the boss is back to 100% HP.
5. Repeat

So he does not progress while losing honour. He is asking for a snapshot of his honour to set him back after a disconnect to what it was.

That ppl could exploit it to "re-do" failed runs is true, but GGG should be able to detect if the "disconnect" was "server-side" or "client-side".
Furthermore, while you can overload the server to force a "disconnect", GGG should be able to detect that these actions (which force the disconnect) were performed before the disconnect.

[Removed by Support]
"

He is asking for a snapshot of his honour to set him back after a disconnect to what it was.


So he is in fact asking for honor regen exploit.
Good that we are on the same page.
and when these rollbacks happen on maps... you lose mechanics, the map you were using, the XP you had already gained and all the loot you had already dropped. this is ridiculous

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