One Shot Deaths and Other Mechanics

Every post I make on this forum is contructive feedback.

I am running tier 9 maps at the moment. I am not the best player out there, but between nursing school and work, I make do.

1) One Shot Deaths

I am constantly running into an issue with one-shot deaths that are not easily understood. The passive tree does not allocate enough defensive options to compensate for loot RNG. There must be more deterministic ways to build defenses.

2) Rare Monster Slow Debuf

I suggest taking this out of the game. I ran into a rare that was so fast that I couldn't escape his slowing aura. I lost 50% of my experience trying to fight this rare - unsuccessfully. I should have a fighting chance against this, but in its current iteration it is simply infuriating.

3) Priest of the Sun

This monster's sun beam can go through terrain. Please fix this and nerf the duration it can channel the sun beam.

4) Bone Colossus Magic Orb Attack

This attack has seemingly no pattern. It covers the entire arena. Make this attack more readable.

5) Vaal Factory Map

I avoid this map at all costs. The mobs here are dense, fast, and annoying. When I say annoying, I mean that 20 Vaal throw smoke everyone, attach a rope to you, and slow you down while every mob on the map comes to take a bite out of you.

This is all for today.
Last edited by GodsHorseman#7606 on Apr 16, 2025, 11:21:51 AM
Last bumped on Apr 16, 2025, 10:59:43 AM
tracks the player and shoots through walls from 2 screens away

im sure it will get fixed one day ... low priority right
"
tracks the player and shoots through walls from 2 screens away

im sure it will get fixed one day ... low priority right


You nailed it.
+1

One-shots, especially glitched invisible or barely telegraphed ones, are frustrating. Its everywhere in this season.

Not to mention EVERYTHING stuns.
"
SuViSaK#4020 wrote:
+1

One-shots, especially glitched invisible or barely telegraphed ones, are frustrating. Its everywhere in this season.

Not to mention EVERYTHING stuns.


Agreed. Although, there are numerous hardcore characters that are level 90+. I don't know where to draw the line between ignorance and flawed game design.
Last edited by GodsHorseman#7606 on Apr 16, 2025, 11:01:33 AM

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