Add "crafting window" to the game
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And here I mean a few things:
A before - after tab or a highlighter. It would be amazing to see what actually changed when I use a currency instead a "spot the difference game" Even an effect that fades out with time would be a great QoL improvement. Another thing to add is potential change tabs. What an essence can offer me? Ok... "defense". Elaborate please. What a vaal orb can do to my stuff? Etc... Show the outcome paths. A delirium "recipe window" could be useful too. Like what can I enchant with my current available materials? Want some incentive? I bet if you built this into the game even as microtransaction plenty of people would pay for it. Last bumped on May 7, 2025, 6:42:07 AM
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