Steam Deck shader cache issue
Hi all,
Running PoE1 on a Steam Deck OLED, and having constant shader caching related lag spikes on every launch. It appears that there's no precompilation happening before launch, and I'm watching core character skills go through the shader cache lag/compile process on every fresh launch. Any ideas? I haven't modified any game files, recently factory reset. Last bumped on Jun 29, 2025, 5:16:50 AM
|
![]() |