Headhunter rare mob buff completely disables/breaks Mercenary

PLEASE PLEASE fix this, its been like this the entire league -

For some of us (and yes theres many) who use their Mercenary as their primary carry - and use a Headhunter belt on it - whenever a rare mob with the "Creates frost walls and flees" stat buff appears, and your Mercenary kills it, it causes your Merc to just constantly run away and completely stop fighting mobs. In order to fix this, you have to exit the map (therefore losing all your buffs and a portal).


PLEASE change this interaction, it happens EVERY single map (if youre doing juiced content).

Alot of us are using our Mercenaries with a headhunter belt as a primary carry, and needing to leave the map because a buff which is supposed to make my Mercenary stronger instead completely disables it is very very annoying :( .
Last bumped on Jul 4, 2025, 7:41:49 AM

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