More atlas skill trees please
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With so many mechanics i would like to have a few more skill trees, like five in total would be nice. There is just so many mechanics right now that need dedicated setups.
Last bumped on Jan 23, 2026, 11:18:00 AM
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https://www.pathofexile.com/forum/view-thread/3801153
Existing thread, people are asking for some other solutions but your suggestion is also mentioned by the OP. There are a lot of these popping up, so clearly people are encounter something they want changed. Last edited by Belegur85#5784 on Aug 5, 2025, 11:03:09 AM
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Thinking back to when we had one tree vs. having five now it makes me wonder if the price/value of the unmaking orbs would change enough for it to be noticable.
It would be nice for us to have more trees. ★ Forum Threads ★
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GGG, please add more Atlas Passive trees. This would greatly encourage players to experiment with the many game mechanics that are offered and facilitate long term player engagement. This would help combat the fatigue with running the same 3 Atlas trees towards the latter half of each league.
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Absolutely not. GGG don't listen to all these snowflakes wanting everything available easily, handed on a silver platter.
The game is an RPG : ROLE PLAYING GAME, meaning you're supposed to specialize. 3 trees is already too much. The more trees you have, the more you make the whole concept of passive trees obsolete. Don't let people dumb down the game even more than it already is. Affliction and Necropolis worst leagues ever. The current game design has slowly turned this game into a loot-shower fest, chase uniques are way too available; and obtaining chase items through stacked decks and valdo's boxes simply isn't fun.
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More trees would be nice, or an option to have trees be character-specific. That or more skill points to play with, but so far we haven't gotten more than the 132.
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