Fairgraves' Curse Artillery Bow
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When using Fairgraves + multiple projectiles, you shoot at your own feet. I'm assuming the projectile range from the item is being added together per projectile.
Last bumped on Jan 7, 2026, 5:07:28 PM
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Seconding. This includes any projectile increase including multi/nova supports, deadeye ascendency and any passives/mods that give chance to fire additional projectiles.
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Thirding, some weird interaction is breaking the bow at the moment.
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Yep just shoots at my feet, making this item worthless atm
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Actually, at least on the steam deck, even if I take every source of extra arrows off the phantasmal arrow skill still just shoots at my feet.
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Bumping this up, spent 22 div on runes and cannot play the build now! Additionally quality from weapon doesn't reflect on the skill - not sure if just visual or indeed not giving quality
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here we go, 1 month later, still unusable, is sucha cool thing but need multi projectiles, and quality of skill....
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Bumping, it is now 2026 and like everyone else has said this bow is STILL not multi-firing or using quality correctly... I just spent a couple days lvling a ranger to 45 SPECIFICALLY to use this bow, and now it seems like I wasted my time. The damage and effects are awesome, but I don't wanna limit myself to one projectile or be forced to play a ranger in melee range...
If I knew about this bug I def would've held off on trying this build until it was resolved, bc this is a major buzzkill... Please fix this ASAP GGG, this should be an easy one. Last edited by Aguywhocanfly#7373 on Jan 7, 2026, 8:26:02 PM
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