Fairgraves' Curse Artillery Bow

When using Fairgraves + multiple projectiles, you shoot at your own feet. I'm assuming the projectile range from the item is being added together per projectile.
Last bumped on Jan 7, 2026, 5:07:28 PM
Seconding. This includes any projectile increase including multi/nova supports, deadeye ascendency and any passives/mods that give chance to fire additional projectiles.
Thirding, some weird interaction is breaking the bow at the moment.
Yep just shoots at my feet, making this item worthless atm
Actually, at least on the steam deck, even if I take every source of extra arrows off the phantasmal arrow skill still just shoots at my feet.
Bumping this up, spent 22 div on runes and cannot play the build now! Additionally quality from weapon doesn't reflect on the skill - not sure if just visual or indeed not giving quality
here we go, 1 month later, still unusable, is sucha cool thing but need multi projectiles, and quality of skill....
Bumping, it is now 2026 and like everyone else has said this bow is STILL not multi-firing or using quality correctly... I just spent a couple days lvling a ranger to 45 SPECIFICALLY to use this bow, and now it seems like I wasted my time. The damage and effects are awesome, but I don't wanna limit myself to one projectile or be forced to play a ranger in melee range...

If I knew about this bug I def would've held off on trying this build until it was resolved, bc this is a major buzzkill... Please fix this ASAP GGG, this should be an easy one.
Last edited by Aguywhocanfly#7373 on Jan 7, 2026, 8:26:02 PM

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