[0.3] Critical Shield Infernalist - Resonating shield big booms!

Hey guys! I've been playing this archetype on the Infernalist since dawn of the hunt. This league with the changes to magma barrier I had to change a bunch of things around but in the end I got it working again.

Here's a link to a short gameplay clip of the build mapping when I first figured out that I could make it work:

https://www.youtube.com/watch?v=4Qhrt7MUpZk

I finished a video guide for it this league after punting on making one in dawn of the hunt. Thought I would share it here.

video guide finished today:

https://www.youtube.com/watch?v=beAIDP4iuuA&t=25s

Written guide on Mobalytics if you prefer that format:

https://mobalytics.gg/poe-2/profile/ae7df8b6-263f-4122-8efd-8b4c40add79a/builds/abc4d897-ddc1-4ee4-87fc-448705684c4a

And if you don't want to click any links, here's a short description of the interaction the build is using:

Spoiler
Infernalist for MORE crit damage and to enable reserving 25% of life.

Coward's legacy belt lets us be low life at 75%.

Pain Attunement is MORE crit damage at low life and we can use Execute III supports.

With Nebuloch we always crit, and scale via our shield instead of our weapon.

Trampletoe propagates out damage when you deal a very large hit.

The Ming's ring tech (or rather any damage as extra mod) seems to "double dip" from my limited testing. The initial hit, hits harder, then trampletoe deals that damage AND gains extra chaos damage from IT'S hit. This seems to be the interaction, but I'm not 100% sure


Wanted to share it here in the off chance its good enough for a build of the week. Also please don't nerf Nebuloch. Pls. thx.
Last bumped on Sep 20, 2025, 8:27:33 PM
Looks interesting. Thx for sharing

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