I'm no longer enjoying BOSSes...

I have truly enjoyed this league. especially at the beginning when Abyss was nuts. And the crafting mechs in this league are just amazingly fun. However . . . my favorite part of PoE2 are the bosses. The campaign Bosses and especially chasing the Pinnacles.

GGG - you put so much damn time into these Boss mechanics and fights, and we are killing them in 5-20 seconds. It is NOT FUN. And honestly, for me, it feels like shit when I chase end game content like the Arbiter or Xesht (150 splinters version), only to nuke them down in 20 seconds. I am not even running a meta build... I'm running an off-the-cuff poison pathfinder (not cheesing the Acidic concoction bullshit either btw) and using Icefang and chill and daze for some wierdo build that I really like the idea of. And I am nuking these bosses and it feels like shit.

I really think that your fear is that people will be pissed off if you take this away - the ability to one shot bosses - and that people will cry "I spent so and so hours on this build, it SHOULD be able to nuke bosses". I implore you to see it a different way. These builds will still fly through maps like crazy, and they will be able to phase the bosses quicker, but they shouldn't be able to CHEESE the bosses. I would suggest having each boss have a 15% health bar phase where they go invulnerable for like ... fuck.... 15 seconds? and then let us nuke them down another 15% and see their next mechanic. And the builds with crazy DPS will still have the advantage of cruising maps with PoE1 speed and making the most currency. but it SHOULDNT allow them to cheese boss fights that GGG spend so much effort and time on.

Please change this... I want the challenging content to actually be challenging; right now, it is NOT, and it is BS, and it feels absolutely terrible.
Last bumped on Sep 25, 2025, 8:10:59 AM

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