Blink + Sprint is Still Trash
After the sprint fix, blink still puts your character into a sprint automatically about half the time. Even ignoring the worst-case scenario where you get stunned and die, this is incredibly disruptive. It forces your character into the stop sprinting animation (which you can't avoid as you have dodge roll enabled) and very often you blink into a wall or something, which triggers the collision effect of sprint.
Although I personally don't see the need for a key rebind for sprint, in the case of blink + sprint something big DOES need to change. In its current state, it is basically unusable. Last bumped on Sep 25, 2025, 11:13:18 AM
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