Two quick things
- Wisps still too slow, make them go really fast and enter the rare/unique mob ASAP
- Delirium fog way too strong, needs to be less visible. Your game is beautiful but we can rarely see it Thanks Last bumped on Sep 26, 2025, 1:11:12 AM
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If your character moves slowly, the pursuer should also be slow; if you're fast, it should match your speed. Ideally, it should always be slightly faster than the player—this creates a more engaging experience and delivers that authentic "hunted" sensation.
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