Suggestions and feedback and questions to GGG

A way to reforge tablets that’s simpler than clicking thousands of times.
I hope this becomes possible once the tablet tab drops.

A way to auto-sort items in a normal tab based on price listings or attribute type STR, DEX, INT, etc.

Since GGG won’t be adding an auction market, please consider this suggestion: a functionality to automatically lower prices by percentages. For example, if I list an item at around 1 divine worth of market price and want to drop it by 15%, the tab could automatically switch to exalt pricing or another valuable currency and adjust accordingly. It would be great to have an option to select a favourite currency so that the tab cycles through those orbs when lowering prices by percentage.

Delirium fog should be reduced—it creates too many issues across the board: performance problems, visibility problems, and DLSS-related blurriness.

Citadels have become much harder to find, which is a problem.

A way to favour specific map layouts would be really useful. For example, after revealing a tower, I might want a layout similar to Mesa, Strand, or Defiled Cathedral from POE1. This is just the core idea—if anything is worth developing here, please refine it into something useful.

When can we expect herald gore effects from POE1 to return in POE2?
Right now, for example, —the
Herald of Thunder gem skin doesn’t work as a herald effect. It’s just a recolour, whereas the true herald effect happens after mob deaths. I hope we’ll be able to use both in the future instead of being locked into only one.

Are we getting a dedicated Breach tab, or will it remain part of the Fragment tab? I understand the delay since it’s a tricky situation for GGG, but given the POE2 system, it probably makes sense for it to be a separate tab. As much as I dislike this, I know we have to move forward—but could it just be released already?

Could we add quality to charms? Maybe through a new orb, or by simply letting us reuse the Glassblower’s Bauble.

Could we get a pin in the Map tab to save the last tier we were using? I don’t want to scroll from tier 1 all the way to 15 every time I open my stash tab just to grab some tier 15/16 maps.

Co-op and party gameplay right now feels boring and not fun at all.
Can we get an option to disable other players’ effects for better performance?

Can we also have separate loot for each player instead of fighting over drops, while still keeping the system rewarding for party play?
Progress on any player’s Atlas should be shared across the whole party.
I mean, come on—we want more reasons to actually use the guild hideout...

My final question: What should we do with all these useless tabs that players now have in their stashes, given that most purchases now happen through merchants? All the money spent on those tabs feels wasted. I understand we can still customise and rearrange them, which is good, but the buying and selling experience is dead, which was their real purpose. Could we at least get a partial points refund, say 30%, to put toward merchant tabs? Or maybe revoke the old trade system and offer something equivalent?
Last bumped on Sep 26, 2025, 4:15:13 AM

Report Forum Post

Report Account:

Report Type

Additional Info