The Last Lament's Compose Requiem interrupted by EVERYTHING
Before this current patch, the skill stopped after killing something (rare or unique). And I think that is good flavor, because you did "lay them to rest" sort of. But after this patch, EVERYTHING interrupts it. I think skills and charms stop it. IDK, but it feels really bad. This build is the most fun I've had with POE2 so please fix it or modify the tool tip so we know it's intentional. Thanks!
Last bumped on Oct 6, 2025, 6:49:37 AM
|
![]() |
Bump for visibility
https://getyarn.io/yarn-clip/988f3369-4b68-4eb9-bc0e-edfce4c3c950
|
![]() |
Happens to me pretty often, compose requiem seems to be interrupted by potions,charms and getting attacked.
|
![]() |
The list of things that cause requiem to turn off before the 12s countdown for me is a follows.
Charm activation Flask activation Living lightning activation Stopping firing before whatever is dead Being hit by anything on or off screen I'm sure I have missed something but I hope this one gets fixed in the next patch. |
![]() |
" Charms unable to confirm Flasks do end the effect Living lightning would have to check Stopping firing doesn't end the requiem nor the possibility to shoot Being hit by anything and getting interrupted is a problem of your stun threshold Last edited by Ondrugs#1147 on Oct 6, 2025, 6:51:43 AM
|
![]() |