[Suggestion] New Tower Mechanic - Terraform Surrounding Biomes
The only function of towers now is to gain visibility of the Atlas. I would like to propose a new mechanic to towers that allows them to terraform biomes within their radius. Currently, biomes are a static characteristic of maps tied to the location of the Atlas.
For the terraforming process, towers require a new currency (e.g. Geo Fragments) to be powered up. When the tower is powered up, the player is presented with a list of biomes allowing the player to change the environment type. Players will then immediately see a biome shift within the tower's radius into the new biome. When the tower is powered down, the maps revert to its original biome. Last edited by CharlesJT#7681 on Oct 2, 2025, 5:47:26 PM Last bumped on Oct 2, 2025, 4:46:01 PM
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