Maps arn't sustainable
The cost of juicing is out of hand at this point and I'm running out of currency because I'm getting near 0 drops from these runs.
The actual cost of running a properly juiced map Tier 15 stone - Free Transmutation + Regal - Basically Free 1 hit of Ex orbs Preserved Vertebrae - 3x Omen of chaotic Rarity - 20x each per waystone 1 chaos per tablet to actually use omen of chaotic rarity 3x distilled emotions - 3x 10% quant tablets - 15 chaos each. well now they are 1 divine each Total cost per 10 maps = Around 5divs. I'm not getting enough in currency or drops to even break even in the last 50 runs. How are you guys sustaining this? Last edited by Beefninjitsu#4018 on Oct 2, 2025, 10:20:07 PM Last bumped on Oct 3, 2025, 12:25:42 AM
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sounds like bad luck, i'm not only sustaining but was getting more raw div than ever. I'm also on a rhoa blowing up maps at breakneck speed (or else I won't even play this slog of a game)
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I've ran 67 maps my divs went from 50 down to 37.
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Interesting, and very unfortunate. I seem to be getting a raw div every few maps, plus lots of valuable other crap.
Hell, chance orbs are like 20ex each now, even DE'ing bad uniques adds up |
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" I have no clue why this is happening because prior to patch, I was getting 1-2 divs per map quite easily. Now I'm completely in negative territory, it's almost more profitable to run just regular T15 maps with any tablet instead of giga-juicing all of them. |
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Rakie are you sure you aren't mapping in an area that you towered pre-patch? Because, if you are, then you are double juicing your maps and thinking it's the greatest thing ever. When those maps run out, you'll be wondering why the loot is so low.
A lot of people that are saying loot is great, are running maps that were tower juiced pre-patched without realizing it. Then, they juice it a little and BAM! divs from heaven. 97 Blood Mage, 96 Gemling, 96 Deadeye, 93 Invoker, 92 Amazon, 92 Stormweaver, 91 Smith of Kitava, 88 Ritualist, 95 Deadeye (League)
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