Blasphemy Bug - #639,017

Blasphemy incorrectly assigns spirit to things it shouldn't... in this case it's assigning it to the support gem "Heightened Curse" around ~40 spirit (I have some spirit reservation efficiency so hard to give an exact number) when it's not a typical persistent aura support gem like "Clarity" or "Upwelling" that are SUPPOSED to have a spirit cost.

Before:



After:



It is also taking those examples Clarity/Upwelling and applying MORE spirit to them then they are supposed to. Clarity I is using 12 spirit and Upwelling II is using 36!?







You know, maybe you all should stop focusing so much on your makeup (end game) and getting your nails done (overpriced microtransaction shop) and start working on your skeletal structure (game performance & optimization) and exercising your muscles (class abilities, bugs, etc.) before the whole body falls apart.

It kills me that there's a good game under all the muck but GGG refuse to fix the fundamentals first, which should be top priority, their triage is awful. It's like the medic is letting all the troops with gun shot wounds, guts falling out, and limbs blown off die while focusing on putting band-aids on the soldiers that just scraped their knees or have a hangnail FFS.
Last bumped on Oct 10, 2025, 6:02:36 PM
"
Heightened Curse

Reservation Multiplier: 140%
"
seaman#4993 wrote:
"
Heightened Curse

Reservation Multiplier: 140%


Still doesn't explain the increased costs of the others and the myriad of other bugs with this ability like being able to use it for free by putting a curse in and whatever support gems you want like Upwelling then remove the curse and save 60 spirit.

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