So how do we feel about Keepers of the Flame efter a few days?
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All i know is im getting a craptone of exp, im skipping full clearing areas as i usually do when doing the story. i just got to Act 9. Im soon lvl 72, enjoying spark+living lightning+golems. Being able to make 5links from lvl 34-36 was fantastic!
The grafiting & tree gives me great Eldenring vibes! :) Love the lightning Siluette walking up to enemys and going boom, and now i just got a graft that spawn hands all over with a lightning bomb! also very enjoyable. And its really fun making items from the tree, from what iv seen friends atleast are enjoying endgame atm, and they had fun with the story. Usually i dont have to look around to much to find problems that players point out about a league but this time i feelt the need to make a post and see what ppl think about Keepers, cause atm, i just havent heard a single negative thing and i feel the same atm atleast, will see when i get to end-game how that is now. How has your own experience been so far and what do you play for build this time ? :) Cant have to much Junk in your Stash Last bumped on Nov 14, 2025, 3:30:16 AM
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Well, it sucks.
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Cant have to much Junk in your Stash
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The new and updated Breach is bad.
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" I do miss the firedogs when i think about it, but i guess all old types of breach mobs are gone now that the "real invasion" has started? Cant have to much Junk in your Stash
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" The new breach seems to have gotten stealth nerfed or something odd happened. First two days I was getting insane loot from them. I had to vendor/trash bad womb gifts because I over sustained. Now, barely anything. I don't remember when was the last time I saw a fortress, and with a atlas set up for max map mod efficiency, and delirium, I get 1 womb every 3 events. Full clearing the breaches as well. Last edited by deathspenalty#0833 on Nov 4, 2025, 4:10:18 AM
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" Protect Ailith and the Fortress encounters are essentially deleting the mobs that are juicing for and replacing them with their own mobs. This is disastrous for a lot of strats that rely on killing packs for loot farming (allflame, essence, ritual, ...). It shouldn’t be covering half the map in purple crap and removing mobs. Fortress always spawn in the dead centre of the map and delete more than half of the mobs/loot, this is what is happening right now. Endgame mapping is not fun. The unstable encounter is more fun already IMO. Protect Ailith should be lock it to the citadel, and exclusive to the 24 wave citadel thing. A nice compromise. |
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It was ok for the campain and early maps, after that it's a wet fart.
[Removed by Support]
Once men turned their thinking over to machines in the hope that this would set them free. But that only permitted other men with machines to enslave them “The Party told you to reject the evidence of your eyes and ears. It was their final, most essential command.” |
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" Oh i did not know it removes mobs, i must have missed it since i felt i was geting so much extra exp doing the story. And these forts hat spawn in endgame, they completely clear out all mobs in spots aaaaaand, they dont spawn enought to replace whats lost then i guess? Where before breach was a "add-more-stuff-with-the-rest" it now takes over and replaces then yes ? Cant have to much Junk in your Stash
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" Do these forts endgame have some new bosses with special loot that can drop? Cant have to much Junk in your Stash
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