please allow devour animation in all 3 forms

i dont see a reason for this skill to be "wyvern only"
obviously balance wise it makes no difference, as I'm sure there wont be any delay when swapping into dragon to use it.
but i don't see a reason we cant just have a bear and wolf animation and have it use w/e form your currently in, or your basic attack choice if you're in human form

even if u have to charge a microtransaction to animation to be made for the other 2 forms i would gladly pay it.

i just NEED this for aesthetic reasons
Last edited by SwiftKitten#3681 on Dec 7, 2025, 1:12:32 AM
Last bumped on Dec 7, 2025, 1:18:42 AM
each form has its own identity. bear has rage, wolf seems to have crits, wyvern has charge generation. maybe i missed something (i mean, i know i left out a lot but trying to keep it short and on-topic). but that's basically why. money isn't the reason everything has limits. sometimes it's for choices to matter.

you might be able to bribe some of the dev team to push for it if you really wanna throw tons of cash away for several years /s.

and i think you mean aesthetic. ascetic is something entirely different and the meaning ironically seems opposite of what you want.
Don't get lost by being so focused on the target that you forget to enjoy your surroundings.
Last edited by freudo#0225 on Dec 6, 2025, 8:24:15 PM
"
and i think you mean aesthetic. ascetic is something entirely different and the meaning ironically seems opposite of what you want.

lol
autocorrect has failed me. yes, obviously i meant aesthetic.

and im not sure thats the case.
lunar blessing needs rage which seems to be a bear thing form what there showcase described. so they do overlap.

it just seemed strange to me that a skill like "devour" would be limited "dragon" only
when it literally fits all forms thematically.
also.. wolf seems to be more focuses on "cold damage" than they do "crit" from what i can tell

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