Feels like .2 again

Player power is diminished. All campaign bosses are a slog(bullet sponge) that kills in one hit.

I feel like I need a stronger weapon, but there are none in the stores. Orbs are not dropping. Im on neversoft (soft) and there is nothing to pickup. The vemon skank queen kills with her her guards in one hit in act 3, so Im stuck here. Trying to level hoping a better gear piece shows up in stores. Like really, is the frustration whats supposed to be fun?
Last bumped on Dec 13, 2025, 2:34:41 PM
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BPJ2021#8950 wrote:
Like really, is the frustration whats supposed to be fun?

According to a bunch of people, yes appareantly. I don't really understand how struggling for hours without any reward is supposed to be fun.

There is just 0 sense of progression in this game outside of pure RNG. PoE is always called a gambling simulator, but my god does that description really fit here.
Nothing good drops, nothing good in the vendors, gambled all my gold for, you guessed it, nothing.
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BPJ2021#8950 wrote:
Player power is diminished. All campaign bosses are a slog(bullet sponge) that kills in one hit.

I feel like I need a stronger weapon, but there are none in the stores. Orbs are not dropping. Im on neversoft (soft) and there is nothing to pickup. The vemon skank queen kills with her her guards in one hit in act 3, so Im stuck here. Trying to level hoping a better gear piece shows up in stores. Like really, is the frustration whats supposed to be fun?


Better hide, patrol is about to drop on you saying game is undertuned and should be harder.

Game is just so two things
if your playing LA, game is a joke, you will roll through it in no time with zero weapons
if youre playing anything else or have to play of band build to roll into your main build its a slug, act 1 was hard on granade huntress then once i got to act 2/3 i realize how much i hate map layouts which just drain life out of me hitting 24 deadends before finding bonus objective that i dont want to ever comeback to later, not like my movement speed will ever increase much so im stuck here looking into all the corners of the map. Got to act 3 town and gave up. maps design with milion deadends mixed with lack of mobility skills/flasks just feels like waste of my time.
listen i like a hard game. ive been in maps for a few hours now...and they are horrible.

tier 1 meteor shrine 1 shots me. every attack by every boss is a one shot. ive got 1400 health and 52% evasion which was enough to finish the campaign with mid-low difficulty...but this is actually horrible. it is the worse the endgame has ever felt IMO. and now since last league, we now are forced to fight these bosses no one took the time to actually balance against the power scaling in order to progress.

and also i was super excited for the vaal temple...i stopped doing them after act 3. i considered stopping after act 2 but did one more act due to fomo. but nothing but a bunch of artificers orbs. And why cant you take a regal/exalt if you dont have something to regal or exalt like you can the artificer or vaal orbs? why am i doing 18 rooms for 15-20 minutes, where i fight black jaw 4 times and the molten forge boss 4 times and the rest is trash mobs? why can i put rooms next to the architect that wont let me go fight the architect?

i did some in maps after skipping them for act 4-interludes...same story nothing different. its just fighting mobs and instead of them dropping a regal or an exalt i can use a workbench to regal or exalt an item.

my advice is to make them 75% smaller because i know they dont have the content to fill them 300% more than what they have now.

super disappointed so far. The end game needs actually tuned up, this mechanic needs a real overhaul.

i didnt start with the druid so im hoping people are having fun with that because its probably going to run dry for them after the campaign.
Last edited by MeanBob_Games#6853 on Dec 13, 2025, 2:26:27 PM
That is kinda the problem with having an opinion. Ive been with Poe and Poe 2 for awhile. Every boss in the campaign never felt like a road block as it has this league.

I feel like when I used to play tom clancy the division 2 and there was impossible difficulty meant to be played with 4 players, but you try to play it one player. The bosses eat a whole ammo box of bullets, and its a 10th of its life. And your left there with no bullets.

In this game you just run out of mana and health abd the boss one taps you at any stage. I finally beat the venom queen after much frustration.

I didnt feel accomplished. I know all of her skills and how to dodge them, but I dont feel like I got skilled. Every boss, I feel like I got lucky. And that feels like trash.
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BPJ2021#8950 wrote:
That is kinda the problem with having an opinion. Ive been with Poe and Poe 2 for awhile. Every boss in the campaign never felt like a road block as it has this league.

I feel like when I used to play tom clancy the division 2 and there was impossible difficulty meant to be played with 4 players, but you try to play it one player. The bosses eat a whole ammo box of bullets, and its a 10th of its life. And your left there with no bullets.

In this game you just run out of mana and health abd the boss one taps you at any stage. I finally beat the venom queen after much frustration.

I didnt feel accomplished. I know all of her skills and how to dodge them, but I dont feel like I got skilled. Every boss, I feel like I got lucky. And that feels like trash.


its the opposite of meaningful combat. you now feel required to button mash your skills to burst them down before you run out of mana or they one tap you

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