Corpses shouldn't be completely losable

Corpses that had to be bought or adquired and consumed should not be losable. Its really painful and frustrating to lose one by accident when changing gear and doesn't make too much sense to me.
What is worst is that you can cast offerings in other people hideout when u go to buy something. This mean that if the corpses are dead someone else can destroy them with offerings . I didn't test raising them up (it would be basically stealing lol)

This corpses are special because they dont appear with desecrate and luckily they respawn in the hideout if they die. I think they should also:
- Be "binded" to the player that used/consumed. This means only the player can raise them and no one else.
- Be impossible to destroy with offerings or any spell that uses corpses.
Last bumped on Dec 13, 2025, 4:43:14 PM

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