Rhoa desync bug/game crash

when using freezing salvo while on the Rhoa Mount, it will cause the player to walk inside the Rhoa. when trying to re-mount the player will rubber band and the game will try to pull both the player and Rhoa back to a ghost position where the game thinks the Rhoa is.

when using another skill that would also dismount (i.e: Snipe), it seems to fix the state. on the other end of this, sometimes the bug would persist and cause Ice Shot to also trigger the same state occasionally.

I personally haven't experienced a game crash, but have heard people using a similar setup are experiencing game crashes due to the same interaction.
Last bumped on Jan 12, 2026, 9:41:35 AM
I have the same issue, however had had multiple crashes - game just straight up crashes to desktop with no error code.

I have tried to change graphics, renderer, etc. Even reinstalled POE2 - still getting the crashes.
Same here.

Even I feel I can't play game anymore
Im near certain this bug is related to weapon swapping while mounted. I recently changed to have Storm Lance on a different set, and thats right when I started to experience this issue also.
still bugged in 0.4.0c Hotfix 8
I am also experiencing a desync issue involving the Roa mount and weapon swapping, which results in the game client completely crashing.

Desync Process:

While mounted, I use Snipe (Weapon Set 2), which automatically dismounts me to charge the shot.

I remount the Roa while still equipped with Weapon Set 2.

I attempt to use a skill from Weapon Set 1.

Result: A desync occurs, causing my character to float/hover on the Roa (with the movement penalty active) and sometimes causing the game client to crash.

Workaround: I have found that manually switching back to Weapon Set 1 before remounting the Roa prevents the desync/crash.
I am losing my mind with this one.

It's completely bricking the build I'm playing and is making me immensely sad.

Please focus on this fix first when back from holidays, GGG.
Rhoa mount desync:

1: Player would dismount unknowingly

2: Crash very often

3: Mount visual location and actual location desync. If trying to remount, player would teleport to mount half a screen away.

4. Happens a lot when mounting again after dismounting, player would seem to be mounted, but in reality is not.
Same to me here...

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