Crash on Vulkan with Intel Arc B580

Hi

Since patch 0.4, the game crashes instantly when I select the Vulkan renderer.
The client closes immediately without any error message, which forces me to play on DirectX 12.

However, DX12 performance is significantly worse in endgame.
For example, on maps with Abyss, my FPS can drop to around 10 FPS, making the game almost unplayable.

What’s confusing is that in version 0.3.1, Vulkan was working perfectly for me.
I was able to play endgame content with stable 60+ FPS on Vulkan without any crashes.

System configuration:

CPU: Intel i5‑14600K
RAM: 32 GB
GPU: Intel Arc B580

This feels like a regression introduced in 0.4, specifically affecting Vulkan on Intel Arc GPUs.
DirectX 12 works as a workaround, but performance is much worse compared to Vulkan in 0.3.1.

Thanks for looking into this.
Last bumped on Dec 16, 2025, 6:27:02 PM
Same here with the b580. cant play endgame because directx12 sucks for intel gpus in this game.
same for mee tbh

Report Forum Post

Report Account:

Report Type

Additional Info