WHY set the Restriction of Equipping Multiple Level Up Effects in Path of Exile?
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the latest update restricts players from equipping multiple level up effects simultaneously.
the current restriction of only allowing one level up effect to be equipped has significantly dampened my enthusiasm If players can only use one level up effect at a time, most of us will only choose to buy the one we like the most, ignoring those that we have a certain preference for but are not our absolute favorite. On the contrary, when multiple effects can be equipped simultaneously, we are more likely to purchase those that we find appealing even if they are not our top choice-just to enhance the overall gaming experience during leveling up. This is a win-win situation: players get more enjoyment from the game, and you can boost the sales of level up effects naturally. I earnestly hope that you can reconsider this change and revert the restriction, allowing players to equip multiple level up effects again. I believe this adjustment will not only restore the positive gaming experience for players but also contribute to the sustainable development of the game's microtransaction. Last bumped on Dec 16, 2025, 9:19:53 PM
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Because it was dumb
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I think it's more preventive change with crashes, some broken interactions between them in mind. You have already a lot of people complaining that they can't load all their textures on their 4GB VRAM lol
On Probation Any%
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Sad to see the multiple level up effects go. It was the best feature added in 0.4.
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Man the only reason I buy those mystery boxes is because of the level up effects and the big dopamine of exploding nonsense I get to witness. Seeing how they got rid of it is saddening...
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