Spell Idea: Summon Anomaly
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Another real basic spell idea.
This Spell creates a slow moving Minion. This Minion is like a Tank. It absorbs incoming Damage until a certain Treshold and at the end dissipates and releases a nova that damages enemies. Enemies that are damaged become an "Unstable" Debuff. When an Enemy is getting unstable, they have a chance for attacks and casting to be interrupted. The Higher the Unstable Debuff on the Enemy, the longer the Debuff will last. Last bumped on Dec 16, 2025, 10:44:34 AM
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